Archive for the 'PvP' Category

04
Aug
09

Bliz Rogue Q&A

Yesterday on the WoW site Bliz posted the Q&A for the Rogue Class. It was basically a big “fuck you” to the Rogue community.

Q. Vanish, as you know, is one of the class’s staple abilities that sets it apart from other classes. However, there are times when Vanish doesn’t execute quite as the rogue intends, especially when they vanish right in the middle of some kind of enemy channeling spell or when a class sends their pet after the rogue “mid-vanish.” Do we feel that, in its current rendition, Vanish is working properly in this respect? What variables should be considered when Rogues decide to utilize Vanish to avoid it being negated?

A: No, Vanish isn’t working properly and breaks when you breathe on the rogue funny. There are two problems with fixing it. One is that technically it’s just not easy. We would need to change the ways spells are resolved on the server side. Now that is something we can do, but the outcome would be taking a powerful ability and making it more powerful. We need to solve the frustration part of the ability, but not also greatly buff rogue survivability or damage potential when doing it. The solution we like the most is something like Vanish puts you in stealth for 1 second minimum no matter what else happens.

Oh so you realise there is a problem, a huge problem for Rogues, that basically fucks us over in PvP and you wont fix it because it’s alot of work? Well gee thanks for being lazy, as if it isn’t hard enough already to survive in BGs, the cooldown is more than enough time to prevent it from being OP if you make the skill you made work like you say it should.

Q. Cloak of Shadows is an incredible ability; it helps rogues avoid most incoming spell damage and effects. However, how do we feel this ability stacks up versus classes that possess both melee and spell damaging abilities? Do we still feel the 90% avoidance is sufficient to aid Rogues in PvP encounters against spell casters and hybrids?

A: It’s meant as a tool that’s part of a toolkit, not an I-win button. It’s sufficient, and extending it to 100% would make rogues largely immune to interesting PvE effects they shouldn’t be (e.g. Mimiron’s Shock Blast).

How the hell does 100% an I-win button? By the time you use it, and damage down a Priests bubble, they’ll just fear you and heal up again in no time. Wtf is going on with you Blizzard? Why are you being such dicks?

I don’t want to come off as a jerk by ranting, but this is fucking bullshit. They know what’s wrong and they don’t give a rats ass. If anything, it’ll make Rogue class less popular, and I like being one of few not many. There’s nothing we or I can do about it, Blizzard is just anally raping me and I have to sit there and give it money.

herp derp rogues have axes isn’t that enough ^_^

19
Jul
09

Weekend Wrap Up

Alright after much PvPing, I haven’t gotten a lot better with practice, and I gotta say I love my combat build but I’m dieing to use this subtlety build I made. However I can’t.. I have to hold out and be good at PvE as well. ;_; At least not until I get better gear.

I picked up Hateful Gladiator’s Leather Gloves from the Honor I got this weekend, I am going to try to get 4 pieces of the Hateful set now so I can get the set bonus (Increase Max Energy by 10) also if you are going for Hateful set as well I suggest getting the Gloves first since they give an extra bonus. I wont be gettingthe Hateful chest because the one in Wintergrasp is better, Titan-forged Leather Tunic of Triumph, so I need to spend a few days doing WG for that.

My guildmate made me the Titansteel Shanker for free since I lent him 1k gold to get his epic flying and I let him use my Haunted Memento for a day. So now I can finalyl be Dagger/Dagger or Fist/Dagger. I’ll use what ever has the better stats since my CQC spec will go for both.

As promised here is the video from my first dunegon in Halls of Lightening.




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